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	<title>Camerafoto.com &#187; News</title>
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	<link>http://www.camerafoto.com</link>
	<description>Everything about cameras</description>
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		<title>Voigtlander 75mm f/2.5 Color Heliar</title>
		<link>http://www.dphotojournal.com/voigtlander-75mm-f25-color-heliar-reviews-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/voigtlander-75mm-f25-color-heliar-reviews-sample-photos/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 01:32:34 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Lens Reviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>
		<category><![CDATA[Voigtlander Lenses]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/?p=7922</guid>
		<description><![CDATA[
Last updated (05 September&#8217;10):
- Review by Photozone
The Voigtlander 75mm f/2.5 Color Heliar features 75mm at focal length with maximum aperture of f/2.5. The lens construction has 6 elements in 5 groups and has diagonal angle of view at 32 deg...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/NBzMokfw1yZK3CAWBA3YYCvwnZY/0/da"><img src="http://feedads.g.doubleclick.net/~a/NBzMokfw1yZK3CAWBA3YYCvwnZY/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/NBzMokfw1yZK3CAWBA3YYCvwnZY/1/da"><img src="http://feedads.g.doubleclick.net/~a/NBzMokfw1yZK3CAWBA3YYCvwnZY/1/di" border="0" ismap="true"></img></a></p>Last updated (05 September&#8217;10):
- Review by Photozone
The Voigtlander 75mm f/2.5 Color Heliar features 75mm at focal length with maximum aperture of f/2.5. The lens construction has 6 elements in 5 groups and has diagonal angle of view at 32 degrees. Closest focusing distance at 1,0 m and has a filter size of 43mm. The Voigtlander [...]<div class="feedflare">
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		<title>Nikon Coolpix P100</title>
		<link>http://www.dphotojournal.com/nikon-p100-review-samples-manual/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/nikon-p100-review-samples-manual/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 23:25:05 +0000</pubDate>
		<dc:creator>Dphotojournal com</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nikon]]></category>
		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/?p=4187</guid>
		<description><![CDATA[
Last updated (05 September&#8217;10):
- Review by Techtree
Nikon Coolpix P100 is a 10.3 Megapixels ultrazoom camera features 26x optical zoom (equivalent to: 26-678mm), New backside illumination CMOS sensor, 5-way VR Image Stabilization System, New Fu...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/mFDMYbBDOqtHlhFqgSZAdYxmbOI/0/da"><img src="http://feedads.g.doubleclick.net/~a/mFDMYbBDOqtHlhFqgSZAdYxmbOI/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/mFDMYbBDOqtHlhFqgSZAdYxmbOI/1/da"><img src="http://feedads.g.doubleclick.net/~a/mFDMYbBDOqtHlhFqgSZAdYxmbOI/1/di" border="0" ismap="true"></img></a></p>Last updated (05 September&#8217;10):
- Review by Techtree
Nikon Coolpix P100 is a 10.3 Megapixels ultrazoom camera features 26x optical zoom (equivalent to: 26-678mm), New backside illumination CMOS sensor, 5-way VR Image Stabilization System, New Full HD movie with stereo sound and HDMI output, Smart Portrait System, Subject Tracking, and a 3.0-inch vari-angle high resolution HVGA (460,000-dot) [...]<div class="feedflare">
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		<item>
		<title>Voigtlander 20mm f/3.5 Color Skopar SL-II</title>
		<link>http://www.dphotojournal.com/voigtlander-20mm-f35-color-skopar-sl-ii-reviews-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/voigtlander-20mm-f35-color-skopar-sl-ii-reviews-sample-photos/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 21:32:38 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Lens Reviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>
		<category><![CDATA[Voigtlander Lenses]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/?p=7924</guid>
		<description><![CDATA[
Last updated (05 September&#8217;10):
- Review by Photozone
The Voigtlander 20mm f/3.5 Color Skopar SL-II features 20mm at focal length with maximum aperture of f/3.5. The lens construction has 9 elements in 6 groups and has diagonal angle of view at ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/sCBMODZwBFZqBgRXz2NrxS1BJvs/0/da"><img src="http://feedads.g.doubleclick.net/~a/sCBMODZwBFZqBgRXz2NrxS1BJvs/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/sCBMODZwBFZqBgRXz2NrxS1BJvs/1/da"><img src="http://feedads.g.doubleclick.net/~a/sCBMODZwBFZqBgRXz2NrxS1BJvs/1/di" border="0" ismap="true"></img></a></p>Last updated (05 September&#8217;10):
- Review by Photozone
The Voigtlander 20mm f/3.5 Color Skopar SL-II features 20mm at focal length with maximum aperture of f/3.5. The lens construction has 9 elements in 6 groups and has diagonal angle of view at 94 degrees. Closest focusing distance at  	0,2 m and has a filter size of 52mm. [...]<div class="feedflare">
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</div>]]></content:encoded>
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		</item>
		<item>
		<title>Canon EXPO 2010 Report</title>
		<link>http://www.imaging-resource.com/NEWS/1283720266.html#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.imaging-resource.com/NEWS/1283720266.html#comments</comments>
		<pubDate>Sun, 05 Sep 2010 20:57:46 +0000</pubDate>
		<dc:creator>Imaging Resource News Page</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.imaging-resource.com/NEWS/1283720266.html</guid>
		<description><![CDATA[by Dave Etchells and Shawn BarnettFrom August 31 to September 3, Canon representatives converged on New York City for the regional Canon EXPO 2010. Held every five years, Canon EXPO New York is one of three expos that will be held this year.  The next ...]]></description>
			<content:encoded><![CDATA[by Dave Etchells and Shawn Barnett<br>From August 31 to September 3, Canon representatives converged on New York City for the regional Canon EXPO 2010. Held every five years, Canon EXPO New York is one of three expos that will be held this year.  The next two regional Canon EXPOs in 2010 will be held in Paris and Tokyo, covering Europe and Asia. Canon's product line is broad, including far more than the photographic technology for which they're best known, including medical imaging and more. The company has also integrated a very large format printer company called Oce, which neatly fills in much of their product line, allowing them to produce...<br><A HREF="http://www.imaging-resource.com/NEWS/1283720266.html">(read more)</A>]]></content:encoded>
			<wfw:commentRss>http://www.camerafoto.com/news/canon-expo-2010-report/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Canon EXPO 2010 Report</title>
		<link>http://www.imaging-resource.com/NEWS/1283719864.html#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.imaging-resource.com/NEWS/1283719864.html#comments</comments>
		<pubDate>Sun, 05 Sep 2010 20:51:04 +0000</pubDate>
		<dc:creator>Imaging Resource News Page</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.imaging-resource.com/NEWS/1283719864.html</guid>
		<description><![CDATA[by Dave Etchells and Shawn BarnettFrom August 31 to September 3, Canon representatives converged on New York City for the regional Canon EXPO 2010. Held every five years, Canon EXPO New York is one of three expos that will be held this year.  The next ...]]></description>
			<content:encoded><![CDATA[by Dave Etchells and Shawn Barnett<br>From August 31 to September 3, Canon representatives converged on New York City for the regional Canon EXPO 2010. Held every five years, Canon EXPO New York is one of three expos that will be held this year.  The next two regional Canon EXPOs in 2010 will be held in Paris and Tokyo, covering Europe and Asia. Canon's product line is broad, including far more than the photographic technology for which they're best known, including medical imaging and more. The company has also integrated a very large format printer company called Oce, which neatly fills in much of their product line, allowing them to produce...<br><A HREF="http://www.imaging-resource.com/NEWS/1283719864.html">(read more)</A>]]></content:encoded>
			<wfw:commentRss>http://www.camerafoto.com/news/canon-expo-2010-report-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Canon EXPO 2010 Report</title>
		<link>http://www.imaging-resource.com/NEWS/1283719785.html#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.imaging-resource.com/NEWS/1283719785.html#comments</comments>
		<pubDate>Sun, 05 Sep 2010 20:49:45 +0000</pubDate>
		<dc:creator>Imaging Resource News Page</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.imaging-resource.com/NEWS/1283719785.html</guid>
		<description><![CDATA[Canon EXPO 2010by Dave Etchells and Shawn BarnettFrom August 31 to September 3, Canon representatives converged on New York City for the regional Canon EXPO 2010. Held every five years, Canon EXPO New York is one of three expos that will be held this y...]]></description>
			<content:encoded><![CDATA[<h2>Canon EXPO 2010</h2><br><i><b>by Dave Etchells and Shawn Barnett</b></i><br>From August 31 to September 3, Canon representatives converged on New York City for the regional Canon EXPO 2010. Held every five years, Canon EXPO New York is one of three expos that will be held this year.  The next two regional Canon EXPOs in 2010 will be held in Paris and Tokyo, covering Europe and Asia. Canon's product line is broad, including far more than the photographic technology for which they're best known, including medical imaging and more. The company has also integrated a very large format printer company called Oce, which neatly fills in much of their product line, allowing them to produce...<br><A HREF="http://www.imaging-resource.com/NEWS/1283719785.html">(read more)</A>]]></content:encoded>
			<wfw:commentRss>http://www.camerafoto.com/news/canon-expo-2010-report-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Voigtlander 50mm f/2 Heliar</title>
		<link>http://www.dphotojournal.com/voigtlander-50mm-f2-heliar-reviews-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/voigtlander-50mm-f2-heliar-reviews-sample-photos/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 19:32:29 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Lens Reviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>
		<category><![CDATA[Voigtlander Lenses]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/?p=7919</guid>
		<description><![CDATA[
The Voigtlander 50mm f/2 Heliar features 50mm at focal length with maximum aperture of f/2. The lens construction has 5 elements in 3 groups and has diagonal angle of view at 46 degrees. Closest focusing distance at 1.0 m and has a filter size of 39mm...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/FDe-jF-DLRRu1JAwmQrlZPaaFhE/0/da"><img src="http://feedads.g.doubleclick.net/~a/FDe-jF-DLRRu1JAwmQrlZPaaFhE/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/FDe-jF-DLRRu1JAwmQrlZPaaFhE/1/da"><img src="http://feedads.g.doubleclick.net/~a/FDe-jF-DLRRu1JAwmQrlZPaaFhE/1/di" border="0" ismap="true"></img></a></p>The Voigtlander 50mm f/2 Heliar features 50mm at focal length with maximum aperture of f/2. The lens construction has 5 elements in 3 groups and has diagonal angle of view at 46 degrees. Closest focusing distance at 1.0 m and has a filter size of 39mm. The Voigtlander 50mm f/2 Heliar lens weighs 191 g [...]<div class="feedflare">
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		<item>
		<title>Kodak EasyShare Z915</title>
		<link>http://www.dphotojournal.com/kodak-z915-review-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/kodak-z915-review-sample-photos/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 18:24:35 +0000</pubDate>
		<dc:creator>Dphotojournal com</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Kodak]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/kodak-z915-review-sample-photos/</guid>
		<description><![CDATA[
Last update (05 September&#8217;10):
- Review by TigerDirect
Kodak EasyShare Z915 is a 10 megapixel camera features 10x optical zoom (35mm equivalent: 35–350 mm) with optical image stabilization, ntelligent scene detection, HD picture capture, ISO 6...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/xst_55GyakHq4fNCwMRVPP7deKc/0/da"><img src="http://feedads.g.doubleclick.net/~a/xst_55GyakHq4fNCwMRVPP7deKc/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/xst_55GyakHq4fNCwMRVPP7deKc/1/da"><img src="http://feedads.g.doubleclick.net/~a/xst_55GyakHq4fNCwMRVPP7deKc/1/di" border="0" ismap="true"></img></a></p>Last update (05 September&#8217;10):
- Review by TigerDirect
Kodak EasyShare Z915 is a 10 megapixel camera features 10x optical zoom (35mm equivalent: 35–350 mm) with optical image stabilization, ntelligent scene detection, HD picture capture, ISO 64-1600, Text and sound tags, On-camera picture-enhancing features and a 2.5 type high resolution (230K dots) LCD Screen. The camera measures W [...]<div class="feedflare">
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		<item>
		<title>IFA 2010: Hands on: Samsung Galaxy i5510 review</title>
		<link>http://www.techradar.com/news/phone-and-communications/mobile-phones/hands-on-samsung-galaxy-i5510-review-714531?src=rss&amp;attr=newsall#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.techradar.com/news/phone-and-communications/mobile-phones/hands-on-samsung-galaxy-i5510-review-714531?src=rss&amp;attr=newsall#comments</comments>
		<pubDate>Sun, 05 Sep 2010 17:18:00 +0000</pubDate>
		<dc:creator>Gareth Beavis</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Phone and communications/Mobile phones]]></category>
		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.techradar.com/714531</guid>
		<description><![CDATA[IFA 2010 threw up a few new exciting bits of kit, such as the Samsung Galaxy Tab, but it's at the mid-range of the market that some interesting gadgets were to be found.Samsung told TechRadar that it was planning a budget Android QWERTY-slider in 2010,...]]></description>
			<content:encoded><![CDATA[<p>IFA 2010 threw up a few new exciting bits of kit, such as the <a href="http://www.techradar.com/news/phone-and-communications/mobile-phones/hands-on-samsung-galaxy-tab-review-713987">Samsung Galaxy Tab</a>, but it's at the mid-range of the market that some interesting gadgets were to be found.</p><p>Samsung told TechRadar that it was planning a budget Android QWERTY-slider in 2010, and while it wouldn't give the name, as coincidence would have it the Samsung Galaxy i5510 appeared on Vodafone Germany's stand.</p><p>Samsung told us that the new Galaxy handset would be similar in spec to the <a href="http://www.techradar.com/reviews/phones/mobile-phones/samsung-galaxy-apollo-696782/review">Galaxy Apollo</a>, a mid-range phone that debuted earlier this year, and the Galaxy i5510 certainly fits that bill.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_01-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>It's got a very basic-yet-sleek design, with a shiny plastic chassis and three simple buttons on the front, with the menu key doubling as a search button via a long press.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_02-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>It fits nicely in the hand, with a roughly 3.2-inch screen (we didn't have a tape measure in our gadget utility belt) and the LCD screen was bright and clear enough, although we reckon it's only coming in at HVGA resolution at best.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_03-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>The keyboard takes a lot of cues from the Samsung Genio Slide – another QWERTY from the Korean firm, but using its proprietary OS rather than Google's Android.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_05-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>The keys were well-spaced and easy to hit, with a lot of secondary functions all around – in particular we loved the '.com' option above the full stop.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_05-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>However, the keys are flush with the chassis, and can be a little hard to hit when your fingers are flying across the surface.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_12-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>A 3.5mm headphone jack is included too (as you'd expect from a phone such as this these days) and is positioned nicely out of the way on the top right hand side of the phone.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_06-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>The camera is quoted as being 5MP, but in our tests only showed up as 3MP resolution – we're not sure if it's an early software issue or an over-exaggeration from Vodafone, but either way, it doesn't come with a flash.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_07-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>The main winner here is Android 2.2 already on board though – Wi-Fi hotspot-enabled and a speedy UI help put this head and shoulders above the other budget Samsung phones.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_11-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>Sadly, flash video wasn't enabled on the device we were playing with – there wasn't an option to turn it on in the settings, so we're hoping that's a pre-production or regional issue, as we're expecting all Android phones going forward to pack Flash support.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_08-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>The internet experience was solid though, with quick loading times and the text reflow option we've come to expect from Samsung's Galaxy range. However, once you've pinch and zoomed in, you still need to double tap to activate the text resizing, which seems a little odd.</p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_09-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p><img src="http://mos.futurenet.com/techradar/classifications/Mobile%20Phones/Hands%20on%20pictures/Samsung/Samsung%20Galaxy%20i5510/Galaxy_i5510_10-420-90.jpg" alt="Samsung galaxy i5510 review" width="420"></img></p><p>We're hoping to see this slinky slider in the next month or two from Samsung, and with a recession-proof price to boot... if this comes in at under £300 SIM free then it will be an excellent budget option for the Android family.</p><strong>Related Links</strong><ul><li><a href='http://www.techradar.com/news/world-of-tech/techradar-s-reviews-guarantee-622749' >TechRadar's Reviews Guarantee</a></li></ul>]]></content:encoded>
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		<title>Voigtlander Ultra Wide-Heliar 12mm f/5.6</title>
		<link>http://www.dphotojournal.com/voigtlander-ultra-wide-heliar-12mm-f56-reviews-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/voigtlander-ultra-wide-heliar-12mm-f56-reviews-sample-photos/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 16:32:23 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Lens Reviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>
		<category><![CDATA[Voigtlander Lenses]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/?p=7917</guid>
		<description><![CDATA[
The Voigtlander Ultra Wide-Heliar 12mm f/5.6 features 12mm at focal length with maximum aperture of f/5.6. The lens construction has 10 elements in 8 groups and has diagonal angle of view at 121 degrees. Closest focusing distance at 0.3 m and has a fi...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/Jp_7q-rZe23fnELpqVxQakXsgTU/0/da"><img src="http://feedads.g.doubleclick.net/~a/Jp_7q-rZe23fnELpqVxQakXsgTU/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/Jp_7q-rZe23fnELpqVxQakXsgTU/1/da"><img src="http://feedads.g.doubleclick.net/~a/Jp_7q-rZe23fnELpqVxQakXsgTU/1/di" border="0" ismap="true"></img></a></p>The Voigtlander Ultra Wide-Heliar 12mm f/5.6 features 12mm at focal length with maximum aperture of f/5.6. The lens construction has 10 elements in 8 groups and has diagonal angle of view at 121 degrees. Closest focusing distance at 0.3 m and has a filter size of 39mm. The Voigtlander Ultra Wide-Heliar 12mm f/5.6 lens weighs [...]<div class="feedflare">
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		<title>Casio Exilim EX-FH100</title>
		<link>http://www.dphotojournal.com/casio-exilim-ex-fh100-reviews-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/casio-exilim-ex-fh100-reviews-sample-photos/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 15:44:31 +0000</pubDate>
		<dc:creator>Dphotojournal com</dc:creator>
				<category><![CDATA[Casio]]></category>
		<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Photo Accessories]]></category>

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		<description><![CDATA[
Last Updated (05 September&#8217;10):
- Review &#038; Sample Photos @ ePhotozine
Casio Exilim EX-FH100 is a 10.1-megapixel compact camera features highly-sensitive CMOS sensor, 10x Ultra Wide Angle Zoom (35mm equivalent: 24-240mm), with CMOS Shift Ima...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/e7CZ0yB03Tnmd9q6iVG7krpOR8E/0/da"><img src="http://feedads.g.doubleclick.net/~a/e7CZ0yB03Tnmd9q6iVG7krpOR8E/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/e7CZ0yB03Tnmd9q6iVG7krpOR8E/1/da"><img src="http://feedads.g.doubleclick.net/~a/e7CZ0yB03Tnmd9q6iVG7krpOR8E/1/di" border="0" ismap="true"></img></a></p>Last Updated (05 September&#8217;10):
- Review &#038; Sample Photos @ ePhotozine
Casio Exilim EX-FH100 is a 10.1-megapixel compact camera features highly-sensitive CMOS sensor, 10x Ultra Wide Angle Zoom (35mm equivalent: 24-240mm), with CMOS Shift Image Stabilization, Capture 40 shots per second for still images, High-speed movie recording at up to 1,000 fps; High-resolution HD Movie function, Capture [...]<div class="feedflare">
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		<title>Leica Tri-Elmar-M 16-18-21mm f/4 ASPH</title>
		<link>http://www.dphotojournal.com/leica-tri-elmar-m-16-18-21mm-f4-asph-reviews-sample-photos/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/leica-tri-elmar-m-16-18-21mm-f4-asph-reviews-sample-photos/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 14:23:42 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Leica Lenses]]></category>
		<category><![CDATA[Lens Reviews]]></category>
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		<category><![CDATA[Photo Accessories]]></category>

		<guid isPermaLink="false">http://www.dphotojournal.com/?p=7790</guid>
		<description><![CDATA[
The Leica Tri-Elmar-M 16-18-21mm f/4 ASPH features 16-21mm at focal length with maximum aperture of f/4. The lens construction has 10 elements in 7 groups and has diagonal angle of view at 107 degrees with Closest focusing distance at 0.5 m. The Leica...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/0h5yB2BKoKHa_ay7YhkZL4ala8I/0/da"><img src="http://feedads.g.doubleclick.net/~a/0h5yB2BKoKHa_ay7YhkZL4ala8I/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/0h5yB2BKoKHa_ay7YhkZL4ala8I/1/da"><img src="http://feedads.g.doubleclick.net/~a/0h5yB2BKoKHa_ay7YhkZL4ala8I/1/di" border="0" ismap="true"></img></a></p>The Leica Tri-Elmar-M 16-18-21mm f/4 ASPH features 16-21mm at focal length with maximum aperture of f/4. The lens construction has 10 elements in 7 groups and has diagonal angle of view at 107 degrees with Closest focusing distance at 0.5 m. The Leica Tri-Elmar-M 16-18-21mm f/4 ASPH lens weighs 350 g and it measures 55mm [...]<div class="feedflare">
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		<title>Fujifilm FinePix HS10</title>
		<link>http://www.dphotojournal.com/fujifilm-finepix-hs10-review-samples-manual/#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
		<comments>http://www.dphotojournal.com/fujifilm-finepix-hs10-review-samples-manual/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 13:15:30 +0000</pubDate>
		<dc:creator>Dphotojournal com</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
		<category><![CDATA[Fujifilm]]></category>
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		<description><![CDATA[
Last update (05 September&#8217;10): 
- Review &#038; Sample Photos @ DCRP
- New Firmware Ver.1.0
Fujifilm FinePix HS10 is a superzoom digital camera features 30x optical zoom (35mm equivalent: 24 &#8211; 720mm ), 10.3 megapixels CMOS Sensor, 7-frame ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/r0YiVp_a3AvDP24_P1JPCR8p1t4/0/da"><img src="http://feedads.g.doubleclick.net/~a/r0YiVp_a3AvDP24_P1JPCR8p1t4/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/r0YiVp_a3AvDP24_P1JPCR8p1t4/1/da"><img src="http://feedads.g.doubleclick.net/~a/r0YiVp_a3AvDP24_P1JPCR8p1t4/1/di" border="0" ismap="true"></img></a></p>Last update (05 September&#8217;10): 
- Review &#038; Sample Photos @ DCRP
- New Firmware Ver.1.0
Fujifilm FinePix HS10 is a superzoom digital camera features 30x optical zoom (35mm equivalent: 24 &#8211; 720mm ), 10.3 megapixels CMOS Sensor, 7-frame shooting mode at an amazing 10fps, at the full 10 megapixel resolution., Super High Speed Movie, Motion Panorama, Motion [...]<div class="feedflare">
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		<title>In Depth: How to make your website mobile compatible</title>
		<link>http://www.techradar.com/news/internet/how-to-make-your-website-mobile-compatible-714023?src=rss&amp;attr=newsall#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
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		<pubDate>Sun, 05 Sep 2010 11:00:00 +0000</pubDate>
		<dc:creator>Ste Brennan</dc:creator>
				<category><![CDATA[Digital Camera]]></category>
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		<description><![CDATA[The days of building websites targeted solely at desktop or laptop environments are over. Users can and will access your website from a variety of internet-enabled devices. Accessing the web from mobile devices is far from new. However, the popularity ...]]></description>
			<content:encoded><![CDATA[<img src="http://cdn.mos.techradar.com//Review%20images/Net%20features/205/NET205.tut_mobile.hs_brennan-200-200.jpg"/><p>The days of building websites targeted solely at desktop or laptop environments are over. Users can and will access your website from a variety of internet-enabled devices. </p><p>Accessing the web from mobile devices is far from new. However, the popularity of smartphones and cheaper data packages from network providers have driven a sharp rise in mobile web usage, which is not just reserved for the latest and greatest smartphones.</p><p>As website owners, mobile devices also offer some fantastic features typically not available on the desktop – functionality such as clicking a hyperlink in your website to call your phone number, or adding your contact details to an address book. And with more advanced devices, a mobile website can provide more targeted, location-aware content for your visitors. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/Net%20features/205/NET205.tut_mobile.code_advanced_pro-420-90.jpg" alt="iPhone" width="420"></img></p><p><strong>MOBILE FONTS:</strong> <em>Computerlove's Advanced Profile on the iPhone demonstrates how the @font-face technique can be used to bring brand fonts onto a mobile site</em></p><p>With the growing importance of mobile devices and the diversity of access it brings, it's vital as website owners, designers and developers that we think smarter and broader about how we enable visitors to engage with our sites. </p><p>You need to have a clear policy and strategy in place for making your website accessible to as many internet-enabled devices as possible. Over the following pages, I'll look at some key lessons the team at <a href="http://www.codecomputerlove.com/">Code Computerlove</a> has learned while developing mobile websites. I'll cover general hopefully use and apply to your own websites. </p><p><strong>Which technology for mobile sites? </strong></p><p>The first question you may be asking is: What technology is involved? Well, a technology stack, served by your existing web server, and utilise your existing web development skills. You use XHTML and CSS. There's no need to invest in learning a new formatting language or resurrect an old one such as WML (Wireless Mark-up Language). </p><p>At Code Computerlove, our base-level entry devices have to support WAP 2.0, which in turn supports XHTML-MP (Mobile Profile) and WCSS (Wireless Cascading Style Sheets). We also target high-end devices that fully support XHTML and CSS through to HTML5 and CSS3. </p><p>XHTML-MP is simply a subset of XHTML for mobile use and WCSS is a subset of CSS. Whilst XHTML-MP has been adopted and superseded by the W3C with XHTML-Basic 1.1, it's still the most widely supported XHTML variant. If you know XHTML, you already know XHTML-MP and XHTML-Basic. The same applies for WCSS. </p><p>Styles can be embedded or linked into your XHTML just like normal desktop web pages. What about more interactive technologies such as JavaScript or Flash? Support for these is inconsistent. </p><p>However, at the lowest level, like the desktop version of your website, the mobile website should still work without them. </p><p><strong>Device diversity </strong></p><p>To reiterate, mobile websites are built using existing web technologies. The main challenge is that given the sheer diversity of mobile devices, support for these technologies is inevitably inconsistent. </p><p>Certain devices may not support particular features, or features common to devices may be implemented in different ways. So how can you be sure your mobile website will look and act the same on all mobile devices if they all implement the technology in slightly different ways? How can you test your mobile website effectively? How can you assure your clients that their mobile website will work flawlessly on all devices? </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/Net%20features/205/NET205.tut_mobile.tpe_basic-420-90.jpg" alt="Intermediate profile 2" width="420"></img></p><p><strong>BASIC PROFILE:</strong> <em>The Basic profile of the site on OpenWave shows the lowest common denominator</em></p><p>The simple answer to these questions is … you can't! It's a tough call to make, but an important one. It's logistically impossible to set up and test all of the XHTML-supporting mobile devices that are available, as well as dealing with quirks that each device offers. </p><p>Ironically, appreciating this early on will actually help your build, testing and quality assurance processes. At Code Computerlove, we came up with a two-pronged approach to help us deal with this diversity. </p><p>Firstly we agreed to support at the lowest level, only those devices that support XHTML and CSS. Secondly, we used the concept of 'device profiles'. A device profile is simply a way of logically grouping devices. </p><p>The criteria for each group can be based on device capability, manufacturer and operating system, or by any other criteria. We created three core profiles. The 'Basic' profile covers low resolution, text-only devices. The 'Intermediate' profile includes devices that support images and have a screen resolution greater than or equal to 240 pixels (such as the BlackBerry, Nokia N95 and Nokia Xpress). </p><p>Finally, the 'Advanced' profile includes the latest smartphones based on WebKit browsers, such as the iPhone and Android phones. These profiles help us both to generalise and specialise device capabilities. They help us form a design, build and testing strategy, as well as enabling us to demonstrate to our customers how a mobile website experience will differ between diverse mobile devices. </p><p>These profiles are not set in stone. Neither are they static. Profiles may vary between projects and customers. They reflect which agreed device features are to be targeted, as well as the specific handsets we need to support. </p><p>During the life cycle of a website, new profiles may be added and old profiles removed. Additionally, they require regular reviews to guarantee their relevance and to ensure that new devices entering the market are properly assigned to the right profile. </p><p>Device profiles play an important part in our build process. We assume that all devices adhere to the basic 'text-only' profile. This is our default, fallback profile that will work on all devices. We then progressively enhance a site for subsequent profiles. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/Net%20features/205/NET205.tut_mobile.tpe_inter-420-90.jpg" alt="Intermediate profile" width="420"></img></p><p><strong>INTERMEDIATE PROFILE:</strong> <em>The intermediate device profile for the First Group TransPennine Express site shows how it looks on more advanced mobile devices</em></p><p>For example, the Intermediate profile introduces a wider colour palette and the use of images. The Advanced profile extends this further by using advanced CSS3 techniques or more interactive scripting elements. </p><p><strong>Device detection <br /></strong></p><p>So how do you determine whether a web page request is coming from a mobile device? And secondly, how do you determine what profile a device belongs to? </p><p>We do this by simply inspecting a web browser's user agent details and matching them up in a device capability file, which contains extended details about the device. Each web browser has user agent information about itself, such as vendor, version or operating system.</p><p> Irrespective of whether a browser is running on the desktop or mobile device, whenever it requests a page from a server, it also sends this information as part of that request. A server can then use this information to determine whether a request has come from a mobile device or not and what capabilities that device has. </p><p>To help with this, there are a number of publicly available 'device capability' files that you can use with your server-side technology. These files contain extended information about the web browser and device accessing your site, such as screen resolution, colour depth, image support, touch screen support, manufacturer and operating system. </p><p>These database files come with a number of pre-built helper methods, enabling you to integrate them easily into various server-side web technologies such as PHP, ASP.NET and Java. </p><p>At Code Computerlove, we use the paid-for subscription service <a href="http://deviceatlas.com/">DeviceAtlas</a>. For a minimal yearly cost, this service provides us with regular database updates as well as an online database for browsing phone capabilities. </p><p>There are of course alternatives, and a popular open source project called WURFL (Wireless Universal Resource File) is available from <a href="http://wurfl.sourceforge.net/">wurfl.sourceforge.net</a>. Alternatively, you could write your own user agent detection routine! </p><p><strong>Testing </strong></p><p>How do you test your mobile website and device profiles? There's no substitute for using real physical devices. Not only will you see precisely how the site will look, but you'll also experience any hardware challenges that the device will throw up, such as screen size or quirky input mechanisms. </p><p>Physical testing on every single device is, of course, logistically impossible. But you should try to obtain a few devices that fit each of your device profile characteristics. And if you're building a site on behalf of a client, it's worthwhile trying to get hold of the common handsets they use. There are also a number of software-based testing tools you can use in your daily build and testing process. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/Net%20features/205/NET205.tut_mobile.code_basic_pro-420-90.jpg" alt="Basic mobile" width="420"></img></p><p><strong>TEST AS MUCH AS POSSIBLE:</strong> <em>The more devices you can test on the better, but testing on all devices is next to impossible</em></p><p>For testing your mobile site within your desktop browser, use the Firefox User Agent extension. This extension changes the browser details that are sent to your server, spoofing the server into thinking you're accessing the site from a mobile device. </p><p>It's important to note that you'll still be viewing the website via the Firefox rendering engine, not how it will be actually rendered on mobile devices. What it will show you, though, is an approximation of how your site will look across various device profiles. </p><p>For greater accuracy, there are a number of device simulators available for you to install on your development box for BlackBerry, Android, and iPhone to name a few. Furthermore, there are hosted options offered by Opera, Nokia and Device Anywhere. The latter is a paid-for service hosting thousands of genuine mobile device simulators. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/Net%20features/205/NET205.tut_mobile.code_int_pro-420-90.jpg" alt="Blackberry intermediate" width="420"></img></p><p><strong>IMPROVING ALL THE TIME:</strong> <em>The Intermediate profile on a BlackBerry shows improved formatting and imagery</em></p><p>Perhaps one of the most useful tools is the now-defunct OpenWave simulator. It's fantastic for experiencing your mobile website against a small resolution, text-only device profile. Due to its limited nature, what you'll get is an immediate indication of whether your navigation and content work for mobile. </p><p><strong>Multiple websites </strong></p><p>Throughout this article, I've been discussing mobile websites as distinct entities from desktop websites. But do you need to build separate websites? Do you need separate URLs for your mobile website? </p><p>There's no right or wrong answer to these questions. In an ideal world, your website should be accessible to all devices – desktop or other – and be capable of rendering itself where possible, using the same content and navigation structure. </p><p>This singular approach works brilliantly if you know from the outset that your website is to target multiple devices as this can be factored in accordingly when planning structure, layout and content. However, if you have to retro-fit mobile onto an existing desktop site, it may be easier to run the two as separate sites. </p><p>Navigation and content that traditionally works well on the desktop may not when displayed on a mobile device. Desktop navigation may seem unnecessarily complex on a mobile device, and content may need rewriting, either to be shorter and more immediate or to be split across multiple pages. </p><p>As the amount of server-side branching logic increases to alter navigation and content for desktop and mobile, it's then a case of either re-evaluating your design, structure and content or, if the two sites serve slightly different objectives, running the two as separate instances.</p><p> At Code Computerlove, we've separated out our desktop and mobile website. We've found this easier when internally managing site assets such as style sheets, scripts and images and server-side logic. </p><p>We are, however, in a convenient position in that our content management system enables us to share content between multiple websites. So, while both are distinct sites, there's crossover and shared content between both. </p><p>Do you need a separate URL to distinguish your mobile website from your desktop website? Again, there's no right or wrong answer to this: it's purely down to your own requirements. You don't need a '.mobi' domain, an 'm.' subdomain or a 'mobile' folder as part of your main website's URL. </p><p>At Code Computerlove we've used the 'm.' sub-domain approach for mobile – for example, m.codecomputerlove.com – and www for desktop, as this suits our requirements. </p><p>If a mobile device browses to the desktop URL, it's redirected to the mobile site. The mobile site contains a hyperlink that enables the visitor to navigate back to the desktop site if they wish to. Conversely, if a desktop browser visits the mobile site, we don't force a redirect back to the desktop version. </p><p><strong>Structure and content </strong></p><p>Due to restrictions on screen real estate and the various input mechanisms used by mobile devices, relying on a traditional multi-column desktop-based layout doesn't work. This is true even for smartphones that accurately render desktop websites. The novelty soon wears off when scrolling through and zooming around desktop-targeted websites. </p><p>At Code Computerlove, we've developed a standard template structure for our mobile websites, initially based on a template that can be found at <a href="http://mobiforge.com/starting/story/xhtml-mobile-website-templates">MobiForge</a>. </p><p>This template follows a single-column, fluid-width design. What this means is that the user need only ever scroll vertically and that the page always fits the available width of the mobile device's web browser. The template is purposely 'light'. It encourages simple navigation with tightly written, relevant and focused page content. </p><p>Additionally, the template promotes the use of clean and simple XHTML markup that mobile devices with limited processing capabilities, memory and variable network speeds are able to render quickly. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/Net%20features/205/NET205.tut_mobile.inf_arch-420-90.jpg" alt="Template" width="420"></img></p><p><strong>MOBILE TEMPLATE:</strong> <em>This diagram will give you an idea on how to structure a mobile website</em></p><p>The template is composed of a header containing the company name or logo; top and bottom breadcrumb trails displayed on all pages except the homepage, enabling the visitor to navigate back through the site with ease; a page content area; sub-navigation links; and a footer containing copyright information plus, more importantly, a hyperlink to the desktop version of the site. </p><p><strong>Final tips and tricks </strong></p><p>To wrap things up, here are a few final tips and tricks to help with your mobile website development: </p><p><strong>Mobile-specific META tags</strong></p><p> A number of XHTML META tags that are specific to mobile websites can be used in addition to the common tags such as author and description. A review of these can be <a href="http://learnthemobileweb.com/2009/07/mobile-meta-tags">found here</a>. </p><p>One important one is the viewport META tag, which can be used to set the initial scale of the width of the site to fit the screen. This is especially important for iPhone browsers. It forces your mobile website to fully fit the screen at the correct resolution and prevents the user 'zooming' into a page, for example: </p><p><meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0;" name="viewport" /></p><p> <strong>CSS and presentation tips </strong></p><p>Given the variable nature of screen resolutions, it's best as a rule to stick with relative units such as percentages and ems. Relative units will help when it comes to making a quality and scalable mobile design. With perhaps the exception of more advanced smartphones, fonts and sizes are in general poorly supported. </p><p>It's best to assume that most devices will only use their default font faces and sizes for XHTML elements. CSS background images tend to be well supported. However, your design must work well in the event that they aren't. </p><p>We did find a glitch with BlackBerry browsers. To ensure maximum support, make the URLs to your background images absolute, not relative, to the style sheet. </p><p><strong>Image resizing and scaling </strong></p><p>It's preferable not to push full-size desktop-targeted images to mobile users. Where possible, ensure your images are optimised accordingly. There may be instances where you need to scale images dynamically on the server to match the screen resolution you're serving to. </p><p>If you're using DeviceAtlas for browser detection, you can obtain the actual screen width of the web browser and rescale the image accordingly, using such tools as ImageMagick or any other server-side image manipulation library. </p><p><strong>Google Analytics </strong></p><p>Avoid using the default JavaScript-generated code. Many mobile devices don't support JavaScript and so using the default code will distort your website statistics. Google now offers tracking code options that are targeted specifically for mobile devices. </p><p>This code does not rely on JavaScript. You can find the option under the Advanced tab in the section where you normally generate your tracking code from.</p>]]></content:encoded>
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		<title>In Depth: OS X Finder tweaks to speed up your workflow</title>
		<link>http://www.techradar.com/news/computing/apple/os-x-finder-tweaks-to-speed-up-your-workflow-713994?src=rss&amp;attr=newsall#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
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		<pubDate>Sun, 05 Sep 2010 09:00:00 +0000</pubDate>
		<dc:creator>Craig Grannell</dc:creator>
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		<description><![CDATA[Think about your most-used Mac apps. You might choose Safari, Pages, iPhoto or iTunes. However, an app that might escape your furious list-making is Finder, largely because the Mac's file-browser is so ubiquitous that people often forget it's an applic...]]></description>
			<content:encoded><![CDATA[<img src="http://cdn.mos.techradar.com//Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.anno-200-200.jpg"/><p>Think about your most-used Mac apps. You might choose Safari, Pages, iPhoto or iTunes. However, an app that might escape your furious list-making is Finder, largely because the Mac's file-browser is so ubiquitous that people often forget it's an application. </p><p><p>Finder is designed to be sleek and efficient, providing you with various ways of accessing and viewing documents on your Mac. But like many Apple apps, it's also multi-layered, having by default a simple setup, but offering extra options 'under the hood'. </p><p>We'll look at some of the best options, show how to access and activate them, and detail how they can speed up your workflow.</p><p> If you find the current Finder a little too cluttered and pine for the simpler days of Mac OS 9, windows can be changed to resemble those from Apple's older system. Click the pill-shaped button at the top-right of a Finder window and the toolbar and sidebar vanish. </p><p>This also reverts Finder to a more 'spatial' model; when accessed from within Icon view, clicking folders opens them in a new window, and you cannot open the same folder in multiple windows – instead, Finder reveals the window that's already displaying the folder you're trying to access. </p><p><strong>01. The default setup</strong></p><p> If you've not made any changes to Finder's setup since you've had your Mac, it will resemble what's shown in the grab above. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.wt1-420-90.jpg" alt="Step 1" width="420"></img></p><p>Finder window toolbars will show the Spotlight search field and eight buttons: Back/Forward, the four views (Icon, List, Column, Cover Flow), Quick Look, and Actions. On the desktop, icons for files and folders will be scattered around, positioned wherever you left them, and only some volumes will be visible. </p><p><strong>02. Tidy your desktop </strong></p><p><img src="http://mos.futurenet.com/techradar/Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.wt2-420-90.jpg" alt="Step 2" width="420"></img></p><p>There are two steps to a neater desktop. First, go to Finder > Preferences. In General, uncheck volumes you don't want to show on the desktop (bearing in mind mounted volumes can be accessed from Finder window sidebars). Then go to View > View Options and set Arrange by to Name to force items to be listed alphabetically. </p><p><strong>03. Show and hide item info </strong></p><p><img src="http://mos.futurenet.com/techradar/Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.wt3-420-90.jpg" alt="Step 3" width="420"></img></p><p>Leave the View Options window open. Keep an eye on the items on your desktop and check Show item info. You'll see that for certain document types, additional information is displayed. This option can in fact be set for any folder (via the View Options window) when you're using Icon view. </p><p><strong>04. Tweak icon mode <br /></strong></p><p><strong><img src="http://mos.futurenet.com/techradar/Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.wt4-420-90.jpg" alt="Step 4" width="420"></img><br /></strong></p><p>On the desktop, icons are restricted to a maximum size of 128x128 pixels (adjusted by using the slider in the View Options window). However, open another Finder window, change it to Icon view (via the toolbar button) and drag the slider to the right. At its maximum setting, icons are 512x512 – handy for PDF and image previews. </p><p><strong>05. Control column sizes </strong></p><p><img src="http://mos.futurenet.com/techradar/Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.wt5-420-90.jpg" alt="Step 5" width="420"></img></p><p>Column view also has some handy resize tricks, this time relating to column widths. You can drag each column's widget, but a double-click stretches a column to fit the longest item's name. Option-click a widget to expand all columns in this way. Shift+Option-clicking expands all columns to match the widest. Option-drag to resize columns manually. </p><p><strong>06. Customise Finder windows </strong></p><p><img src="http://mos.futurenet.com/techradar/Review%20images/MacFormat/MAC%20224/MAC224.tut_finder.wt6-420-90.jpg" alt="Step 6" width="420"></img></p><p>Finder windows can be customised. With the sidebar, system-level items are toggled using the Sidebar section of Finder's preferences, but you can drag any file, folder or app there as a shortcut. (Drag a link out of the sidebar to remove it.) You can also drag items to the toolbar; To remove an item Ctrl-click and select Remove Item. </p><p><strong>07. View path information </strong></p><p>View > Customize Toolbar offers access to more buttons. Path is useful for rapidly moving up a folder hierarchy. Use View > Show Path Bar for an always-onscreen equivalent at the bottom of each Finder window. Path-bar folders can also be dragged and dropped, and items can be dropped into them.</p></p>]]></content:encoded>
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		<title>Guide: How to solve a Rubik&#8217;s Cube</title>
		<link>http://www.techradar.com/news/computing/how-to-solve-a-rubik-s-cube-713583?src=rss&amp;attr=newsall#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
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		<pubDate>Sun, 05 Sep 2010 07:00:00 +0000</pubDate>
		<dc:creator>Julian M Bucknell</dc:creator>
				<category><![CDATA[Computing]]></category>
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		<description><![CDATA[We've all seen the algorithms for solving Rubik's Cube by hand using a step-by-step approach: get all the corners done, then get the side cubelets done. Or: do a complete side, then do the next one, then the next. There are several approaches and, by d...]]></description>
			<content:encoded><![CDATA[<img src="http://cdn.mos.techradar.com//Review%20images/PC%20Plus/PCP%20298/PCP298.theory.cube_main-200-200.jpg"/><p>We've all seen the algorithms for solving Rubik's Cube by hand using a step-by-step approach: get all the corners done, then get the side cubelets done. Or: do a complete side, then do the next one, then the next. </p><p><p>There are several approaches and, by dint of some fairly rigorous practice, experts can solve a cube in under a minute. But how jumbled can a cube get? Or, to put it another way: what's the minimum number of moves necessary? Enter God's Algorithm. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/PC%20Plus/PCP%20298/PCP298.theory.iStock_09739184Small-420-90.jpg" alt="Kings college" width="420"></img></p><p>Way back when, I studied mathematics at Kings College, London. Every year, in the summer term, the Mathematical Society organised a weekend away in Windsor Great Park, where we'd invite guest speakers to present topics we wouldn't normally encounter in our regular maths courses. </p><p><strong>Gleaning the cube</strong></p><p> In 1979, we had Professor David Singmaster as our guest. His topic was a brand-new toy called Rubik's Cube – not yet officially available in England – and the use of combinatorial mathematics to solve it. </p><p>The cube had been invented by Erno Rubik in Hungary some five years previously and at that point Ideal Toys were just on the verge of licensing the cube from Rubik for worldwide distribution. Singmaster had a set of cubes with him that we could buy and, needless to say, after his talk he sold the lot. </p><p>Within a couple of months, I'd got the art of solving a cube sufficiently practised that I could regularly solve one within a couple of minutes. As we were maths students, we understood the mathematics behind the cube. </p><p>The initial solution that Singmaster discovered used combinatorial mathematics to solve it. In essence, he'd devised a set of combined moves (let's call them Moves, each containing about seven to 12 individual face rotations), that would move around three corners or three sides. </p><p>All of the Moves were of the form aba' – that is, a set of rotations a, followed by a single rotation b, followed by the reverse set of rotations that formed a. </p><p>Instead of hopelessly randomising the cubelets, the Moves were designed to only swap the positions of three cubelets around. By identifying three cubelets that were out of position, you could solve the cube by repeatedly applying these Moves.</p><p> I practised two Moves by heart – one to swap three corners, one to swap three side cubelets – until I could do them in my sleep. With my tuned cube, that meant I could solve a random position in about two minutes. That's not a brilliant time to be sure, but acceptable. </p><p>Two questions left open at that time were: how randomised could you make the cube, and what would be the optimal number of moves that an omnipotent solver – in other words a solver who could perfectly analyse the cube – would take in order to render the cube to its default state? </p><p>Obviously our combinatorial solution would require many moves – possibly 100 – but what about if you could visualise the solution perfectly? 10? 20? 42? This optimal cube analysis became known as God's Algorithm, not because there is such an algorithm necessarily, but because it gives us something to aim for in our ever-better algorithms for solving the cube. </p><p>Back in 1982, Singmaster hypothesised that God's Algorithm might only need a number of moves "in the low twenties", but he was unable to refine that hypothesis much further. </p><p><strong>The magic cube</strong></p><p>Before we can even begin to solve the cube, we need some notation so that we don't drown in descriptive phrases. Even today, we still use the same notation devised by Singmaster back in 1982 in his book Notes on Rubik's Magic Cube. </p><p>The Cube consists of three types of cubelets, assembled together with what looks to be utter magic in a 3 x 3 x 3 cube. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/PC%20Plus/PCP%20298/PCP298.theory.figure2-420-90.jpg" alt="Edge cubelets" width="420"></img></p><p>There are 12 edge cubelets, each with two faces of different colours. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/PC%20Plus/PCP%20298/PCP298.theory.cube_crosses-420-90.jpg" alt="Corner cubelets" width="420"></img></p><p>Similarly, there are eight corner cubelets, each with three visible faces, with each face a different colour. Finally there are six centre cubelets each showing one face. </p><p><img src="http://mos.futurenet.com/techradar/Review%20images/PC%20Plus/PCP%20298/PCP298.theory.cube_center-420-90.jpg" alt="Center cubelets" width="420"></img></p><p>The centre squares form the sprung matrix that holds it all in place. </p><p>These centre pieces define the colour of their sides in the solved state. Hold the cube in front of you, such that there is one side directly facing you. The six sides of the cube are called Front, Back, Left, Right, Up and Down. </p><p>We use Up and Down instead of Top and Bottom because we're about to use the initial letters to signify the rotations of their respective face, and to use both Bottom and Back in this case would clash confusingly. </p><p>The letters F, B, L, R, U and D denote a clockwise quarter-turn of the respective face. By clockwise we refer to the direction you rotate the face if you were looking directly at it. A half turn of a face is denoted by either repeating the letter (for example, FF or UU) or by squaring the letter (such as B2 or R2). </p><p>A quarter-turn anti-clockwise is denoted by using a prime mark or apostrophe (such as D' or L'). Of course, a quarter-turn anticlockwise could be denoted by repeating a letter three times, but this is rarely seen. </p><p><strong>Cross wits</strong></p><p> As an example, here's how to get the simple crosses pattern from a default cube: L2R2U2D2F 2B2 (or LLRRUU DDFFBB). To return to the solved cube, just reverse the moves. </p><p>For the cleverer looking centre dots pattern, try L'R•U'D•B'F•L'R (here I've separated the moves in pairs to make it easier to see what's going on). Again, to return to the pristine cube, just reverse the moves. </p><p>Singmaster's original solution was in three main stages: First, choose a colour (I always go for white as it's the most visible) and then restore that particular face. In general, you do this by first restoring the edge cubelets and then the corner cubelets.</p><p><img src="http://mos.futurenet.com/techradar/Review%20images/PC%20Plus/PCP%20298/PCP298.theory.cube_crosses-420-90.jpg" alt="Cross pattern" width="420"></img></p><p><strong>CROSS PATTERN:</strong> <em>Putting the Cross pattern on the Rubik's Cube can set you up for some quickfire puzzle-solving</em></p><p> Second, restore the middle layer. This of course means making sure the four edge cubelets are properly positioned and in the correct orientation. </p><p>Third, restore the final face. Singmaster did this part in four main phases: flipping the edge cubelets so that they all showed the final colour, forming a cross with the centre cubelet (of course, they could be in the wrong position); restore the edge cubelets to their proper position; place the corner cubelets in their proper position (although they may be oriented incorrectly); twist the corners until they are in the correct orientation. </p><p>Singmaster's algorithm was guaranteed to solve the cube, but the number of moves was not optimal in any sense of the word. It could take over 100 moves to solve the cube using his algorithm. </p><p>Once Singmaster had published his algorithm (a solution that required you to learn six basic Moves and then apply them over and over), the race was on to reduce the number of moves drastically in order to solve the cube more quickly. </p><p>Quite soon after Singmaster published his initial book, Jessica Fridrich devised a four-pass algorithm known as CFOP (Cross, First two layers, Orient last layer, Permute last layer) that proved to be extremely fast for the new sport of speedcubing – that is, solving the cube very fast in competitions. </p><p>Unfortunately, the algorithm requires the knowledge and use of some 120 Moves, but offset against that a practiced speedcuber can analyse and solve a randomised cube in about 55 rotations. </p><p><strong>Picking up speed </strong></p><p><a href="http://www.helm.lu/cube/MarshallPhilipp/">Philip Marshall</a> then described an algorithm that only required learning two Moves (plus the art of knowing how to recognise when to apply them), but that would solve the cube in somewhere around 65 moves. </p><p>It's a five-step process: Cross, centre section edges, top edges, five corner pieces, end game. Next up was Lars Petrus' method, which he devised at roughly the same time as everyone else in the early '80s. </p><p>He decided to avoid the traditional layered approach used by everyone else and to restore the cube from one corner, building it out via a solved 2 x 2 x 2 cube, to a 2 x 2 x 3 rectangular block (otherwise known as a cuboid) to the completed cube. </p><p>Although the first few passes use several types of Moves, the final stages of the Petrus System only use three. Overall the cube can be solved in 45 moves, provided that time is available to study the cube in advance. </p><p>In speed contests, the number of moves increases somewhat to something in the region of 60 moves because there's less time to study the cube in order to devise the most efficient solution. Apart from some tweaks of these methods over the years, that's where human-solving now stands. </p><p>The fastest speedcubers use some variant of these methods. But what about computer solutions? Can they get closer to God's Algorithm through lengthy analyses of the randomised cube? </p><p>The first approaches were made by professor Morwen B Thistlethwaite at the same time as Singmaster was explaining his method, and were published in Scientific American in 1981 by Douglas Hofstadter. In essence, Thistlethwaite divided up the solving process into subproblems. </p><p>Rather than concentrating on solving portions of the cube and endeavouring to not jumble up those parts as you tried to solve the remainder of the cube, he concentrated on the kinds of moves you were allowed to make. To do this, he made use of group theory and searching by computer. </p><p>He started off with what's known as the cube group. This is a mathematical group whose operations are all the usual moves we've discussed here: F, B, L, R, U, D and the moves obtainable from them (F 2, F', B2, B' and so on). </p><p>The number of possible positions in this cube group is immense: 4.3 x 1,019. He then posited another smaller group, one that only allowed the following moves: L, R, F, B, U2 and D2 . Next he worked out a set of tables of the Moves that would take the cube from the larger group to the smaller group.</p><p> Once in this smaller group, he devised yet another smaller group that only allowed L, R, F 2, B2, U2 and D2, and then worked out how to transform the cube into a member of this group. From there he went to the next more restrictive group that only allowed L2, R2, F2, B2, U2 and D2. From this particular group it was a small search that led to the final and smallest group of all: the identity group (the solved cube).</p><p> It is important to note that Thistlethwaite's algorithm requires many searches at each step down the group chain and is only feasible for computers to do, not humans. Using this algorithm, it is possible to solve the cube in a maximum of 52 moves. </p><p><strong>Nearing God's algorithm </strong></p><p>The final improvement was made by <a href="http://www.kociemba.org/cube.htm">Herbert Kociemba</a> in 1992. He built his algorithm based on Thistlethwaite's by removing most of the interim groups. Kociemba's algorithm just used three groups: the cube group, the U, D, F2, B2, L2 and R2 group, and the identity group. </p><p>He called it a two-phase algorithm, because you transform the cube into a member of the smaller group, and then transform that into the only member of the identity group. </p><p>The important thing about the U, D, F2, B2, L2 and R2 group is that the orientations of the corners and edges cannot be changed using those particular operations. </p><p>Furthermore, the edges in the middle slice between the Up and Down faces stay within that slice. The first phase uses a modified A* search algorithm known as iterative deepening A* (or IDA) in order to find the moves that will constrain the corners and edges (and the middle slice) of the cube to fit into the second group. </p><p>The second phase then searches for the moves to solve the cube using only the restricted moves allowed. In fact the algorithm is a little cleverer than it may at first appear: it solves the cube multiple times in order to find the shortest solution path available. </p><p>First it uses the shortest path provided by the first search and transforms the resulting cube to the solved state. Then it uses the less successful paths from the original search and tries to transform those to the solved state. </p><p>After completing this process, it chooses the shortest path it finds as the solution. In general, it finds a path that is 20 moves or shorter to solve the cube. Note however, that the shortest path it finds is not necessarily guaranteed to be the most optimal solution. </p><p>So, Kociemba's Algorithm, although very effective, can only ever approximate God's Algorithm. We're still waiting for that one.</p></p>]]></content:encoded>
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		<title>Voigtlander 35mm f/1.2 Nokton</title>
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		<pubDate>Sun, 05 Sep 2010 04:32:16 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
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The Voigtlander 35mm f/1.2 Nokton features 35mm at focal length with maximum aperture of f/1.2. The lens construction has 10 elements in 7 groups and has diagonal angle of view at 63 degrees. Closest focusing distance at 0.7 m and has a filter size of...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/5Z_D45TyDeb2AYDU904Kt_-MPU4/0/da"><img src="http://feedads.g.doubleclick.net/~a/5Z_D45TyDeb2AYDU904Kt_-MPU4/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/5Z_D45TyDeb2AYDU904Kt_-MPU4/1/da"><img src="http://feedads.g.doubleclick.net/~a/5Z_D45TyDeb2AYDU904Kt_-MPU4/1/di" border="0" ismap="true"></img></a></p>The Voigtlander 35mm f/1.2 Nokton features 35mm at focal length with maximum aperture of f/1.2. The lens construction has 10 elements in 7 groups and has diagonal angle of view at 63 degrees. Closest focusing distance at 0.7 m and has a filter size of 52mm. The Voigtlander 35mm f/1.2 Nokton lens weighs 490 g [...]<div class="feedflare">
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		<title>Voigtlander Color-Skopar 21mm f/4 Pancake</title>
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		<pubDate>Sun, 05 Sep 2010 02:32:12 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
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Last updated (04 September&#8217;10):
- Review by Kenrockwell
The Voigtlander Color-Skopar 21mm f/4 Pancake features 21mm at focal length with maximum aperture of f/4. The lens construction has 8 elements in 6 groups and has diagonal angle of view at ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/CmmdIW18wEASsPskCaIQi4H-Um8/0/da"><img src="http://feedads.g.doubleclick.net/~a/CmmdIW18wEASsPskCaIQi4H-Um8/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/CmmdIW18wEASsPskCaIQi4H-Um8/1/da"><img src="http://feedads.g.doubleclick.net/~a/CmmdIW18wEASsPskCaIQi4H-Um8/1/di" border="0" ismap="true"></img></a></p>Last updated (04 September&#8217;10):
- Review by Kenrockwell
The Voigtlander Color-Skopar 21mm f/4 Pancake features 21mm at focal length with maximum aperture of f/4. The lens construction has 8 elements in 6 groups and has diagonal angle of view at 91 degrees. Closest focusing distance at 0.5 m and has a filter size of 39mm. The Voigtlander [...]<div class="feedflare">
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		<title>Voigtlander 28mm f/2 Ultron</title>
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		<pubDate>Sun, 05 Sep 2010 01:32:03 +0000</pubDate>
		<dc:creator>Haryono</dc:creator>
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The Voigtlander 28mm f/2 Ultron features 28mm at focal length with maximum aperture of f/2. The lens construction has 10 elements in 8 groups and has diagonal angle of view at 75 degrees. Closest focusing distance at 0.7 m and has a filter size of 46m...]]></description>
			<content:encoded><![CDATA[<p><a href="http://feedads.g.doubleclick.net/~a/8xsPKYLkf89GkZzhYHR2SBxD1_U/0/da"><img src="http://feedads.g.doubleclick.net/~a/8xsPKYLkf89GkZzhYHR2SBxD1_U/0/di" border="0" ismap="true"></img></a><br/>
<a href="http://feedads.g.doubleclick.net/~a/8xsPKYLkf89GkZzhYHR2SBxD1_U/1/da"><img src="http://feedads.g.doubleclick.net/~a/8xsPKYLkf89GkZzhYHR2SBxD1_U/1/di" border="0" ismap="true"></img></a></p>The Voigtlander 28mm f/2 Ultron features 28mm at focal length with maximum aperture of f/2. The lens construction has 10 elements in 8 groups and has diagonal angle of view at 75 degrees. Closest focusing distance at 0.7 m and has a filter size of 46mm. The Voigtlander 28mm f/2 Ultron lens weighs 244 g [...]<div class="feedflare">
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		<title>IFA 2010: Hands on: Toshiba BDX3100KB Blu-ray 3D review</title>
		<link>http://www.techradar.com/news/video/blu-ray/hands-on-toshiba-bdx3100kb-blu-ray-3d-review-714477?src=rss&amp;attr=newsall#utm_source=feed&amp;utm_medium=feed&amp;utm_campaign=feed</link>
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		<pubDate>Sat, 04 Sep 2010 20:31:00 +0000</pubDate>
		<dc:creator>Marc Chacksfield</dc:creator>
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		<description><![CDATA[Toshiba's triptych of 3D goodies is complete with the BDX3100KB 3D Blu-ray player, which joins the WL68 3D range of TVs and Satellite A665 laptop in delivering content in the third dimension.The 3D Blu-ray market may be a small one – currently there ...]]></description>
			<content:encoded><![CDATA[<img src="http://cdn.mos.techradar.com//classifications/home-entertainment/home-cinema/home-cinema-separates/images/Toshiba-3dbluray-1-200-200.jpg"/><p>Toshiba's triptych of 3D goodies is complete with the BDX3100KB 3D Blu-ray player, which joins the <a href="http://www.techradar.com/news/television/hands-on-toshiba-regza-wl768-review-714382">WL68 3D range</a> of TVs and<a href="http://www.techradar.com/news/mobile-computing/laptops/hands-on-toshiba-satellite-a665-3d-laptop-review-714473"> Satellite A665 laptop</a> in delivering content in the third dimension.</p><p>The 3D Blu-ray market may be a small one – currently there is just one disc on sale in the UK – but this is set to explode, with a mountain of 3D content set for cinemas and the newly crowned king of 3D, James Cameron, set to release Avatar in 3D form.</p><p>If you aren't lucky enough to own a PS3, which will get 3D Blu-ray capabilities through a firmware update, then your next port of call will be buying a standalone 3D Bu-ray player.</p><p>Toshiba's  BDX3100KB is a fine-looking device which features more angles that a Lady Gaga haircut.  </p><p>The from fascia of the machine is almost triangular, which makes it stand out from other players on the market.</p><p><img src="http://mos.futurenet.com/techradar/classifications/home-entertainment/home-cinema/home-cinema-separates/images/Toshiba-3dbluray-5-420-90.jpg" alt="Toshiba 3d blu-ray" width="420"></img></p><p>Supplied on the front is an easy to access USB, which means you don't have to fiddle around the back when playing content from a USB drive.</p><p>And use this you will as Toshiba has kindly made the TV compatible with the DivX and MKV format. So any content crimped from the web should play like a dream on the machine.</p><p>Other than the USB slot, the front has a minimal feel. There are a couple of manual control buttons – power, eject, play and stop – and an LCD screen which offers up timecode information.</p><p><img src="http://mos.futurenet.com/techradar/classifications/home-entertainment/home-cinema/home-cinema-separates/images/Toshiba-3dbluray-3-420-90.jpg" alt="Toshiba 3d blu-ray" width="420"></img></p><p>Playback of discs comes with the standardFull HD 1920x1080p 3D output and this is at 24fps, so your flicks should retain that cinematic feel.</p><p>When it comes to audio, you can play either Dolby TrueHD and DTS-HD Master Audio and if you want to you can hook up to 7.1 surround sound to the player.</p><p><img src="http://mos.futurenet.com/techradar/classifications/home-entertainment/home-cinema/home-cinema-separates/images/Toshiba-3dbluray-4-420-90.jpg" alt="Toshiba 3d blu-ray" width="420"></img></p><p>If you have any home HD movies that you want to play on your TV, then you can do it through the  BDX3100KB as it is able to crunch through AVCHD footage. It does seem that whatever codec you throw at it, the Blu-ray player will play it.</p><p>It's worth noting that the player is BD Live compatible, so any Profile 2.0 content you want to watch, you can do so. Not that we have found anything decent out there, but the option is open to you.</p><p>We have to admit it is not the slimmest 3D Blu-ray player out there but with dimensions of 430mm x 45mm x 225mm it is not the chunkiest either.</p><p><img src="http://mos.futurenet.com/techradar/classifications/home-entertainment/home-cinema/home-cinema-separates/images/Toshiba-3dbluray-2-420-90.jpg" alt="Toshiba 3d blu-ray" width="420"></img></p><p>1080p upscaling rounds off what is a rather smart device from Toshiba and one which will handle itself against the rest of the 3D Blu-ray players on the market.</p><p>The Toshiba BDX3100KB Blu-ray 3D and its its 2D companion (the BDX1100KB) have a UK release date from October 2010 with pricing to be confirmed.  </p>]]></content:encoded>
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